AOM Patch 1. 9 (Update 8/2. Age of Mythology: Extended Edition Announcements. A small update has been pushed through affecting Patch 1. Well.. at least everyone who wins a campaign mission plays now properly hears the win sound. Recorded games with No Titans selected now play back properly. This will only apply to future recorded games. Based on community feedback, there is no longer a 1 minute grace period for any ranked game. Today we have pushed a new patch incorporating a number of community- led changes, as well as a variety of bugfixes to AOM. MapleStory has always been evolving with major content that injects freshness and much excitement with the changes and new features it introduces - who can forget the Big Bang patch that nearly rewrote every aspect of the game. Watch the Patch 1.10 video for an overview of the changes: Interested in knowing all the. Henry’s new theme is wreaking chaos from distance. We hope you enjoy the new features and changes introduced in this patch. As always, you may need to restart your steam client before the game automatically updates. The first two categories are items we've fully integrated from the community beta into the main branch. Please see the discussion thread to discuss this update. Community Branch Patch Balance Changes: Traitor power now affects Caribous of Set. Sun Ray power now affects Medusa units. Undermine power now affects Mirror Towers. Meteor, Pestilence, Restoration and Lightning Storm powers now display their real range. Hero/Destroyers bonus damage now affects underworld passages, titan gates and tartarian gates. Frost power now affects all huntable animals (Set’s animals). Frost power no longer makes Bronze power stay active after it has expired. Shockwave power no longer removes the bronze god power texture from units. Shockwave power no longer knocks units off the map. Destruction power no longer destroys healing springs. Rain power no longer creates an effect above docks. The Satyr`s accurate attack now correctly hits targets with its spread javelins. Caribous of Set now converts nearby herdables. Kraken special attacks now works on Fireships. All myth unit special attacks now work on Oracle Scouts. Docks are now able to shoot at all water myth units. Argo units now has the hero tag. Oracle scout units can now garrison. Fire Siphons are now able to hit gates on higher/lower ground from their max range. Leviathan units now use aggressive as the base stance. Oracle hero units now use aggressive as the base stance. Caravan units now use aggressive as the base stance. Fishing ship units now use aggressive as the base stance. Mummy units no longer convert Hippolyta units. Animals are no longer deleted when a foundation is built over them. Saved games now produce recorded games. Advancing to Helious now displays the correct message. The exploit with spawning Ajax SPC unit has been fixed. Trees and mines no longer provide one less unit than they’re supposed to. Atlanteans can now gain favor from town centers during a Death. Match game. Atlanteans can now research draft horses. Atlantean citadel centers now provide favor. Community Branch Patch Bug Fixes: ELO Calculation adjustments for league games to disincentive instant quits. The game launcher now correctly adjusts to DPI- scale systems. Red arrows now appear below the give orders flag. Berry bushes now appear correctly when behind trees. The selection cap for armies has been increased. Adjustments to the replay system to properly version future updates (ensuring future backwards viewing compatibility). Several OOS bugs discovered and resolutions implemented. Bug Fixes in 1. 9 since the Community Beta Branch. Minor God portraits are no longer visually corrupted. God Powers can now be modded (will affect sync compatibility)Games with different data- affecting mods can no longer be played together (preventing many desyncs). Attempting to join a game that has different mods than you will display the mods the host is running with. The effect of researching Shaduf is no longer lost when you load a saved game after it is researched. Atlanteans with an even number of Counter Barracks can now cycle through using hot keys. Spy will now remain on a hero after the hero drops off a relic at a temple. Ajax and Chiron no longer have 2 souls when they die. Titan gates placed by Hades no longer start at 3. Titan gates placed by Hades no longer require 1. Gastrahpretes can now be garrisoned. Population Cap flashing red no longer causes slowdown. Number of Gatherers farming each resource is displayed on the main UI. Favor being generated correctly identifies the sources of favor for each way to gather favor (Egypt shows the number of monuments for example)Minions and Dryads now glow red when Eclipse is used. Gold Mines, Farms, and Healing Springs now display properly under fog of war. Priests of Set now use the Ankh cursor when converting animals, rather than a sword. Constructing a wall next to a wall under attack will no longer cause the wall under attack to take massive damage. Creating a public lobby game no longer sometimes fails to show up in the game list. Several OOS bugs discovered and resolutions implemented. Walls and farms no longer delete dead animals. Other buildings will continue to do so once they are completely built. Hippolyta can no longer be thrown. Argo is no longer affect by Frost Giant’s special attack and Chaos. Transport ships can now carry caravans. Transport ships can no longer carry Nereids. Spirit of Maat and Funeral Rites now affect all Pharaohs (Main, New Kingdom, and Son of Osiris)New Kingdom Pharaoh now has the same movement speed and attack as the main Pharaoh. Son Of Osiris now always grants a 3rd Pharaoh, regardless of which Pharaoh you choose to replace.
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September 2016
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